blob: 32063881ae04a10a1c8cae72a4fe4a5b4f9c3376 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
|
#pragma once
#include <QObject>
#include <QByteArrayList>
#include <string>
#include <functional>
#include <QString>
#include <Async/Async>
#include "storage.h"
/**
* A persistent FIFO message queue.
*/
class MessageQueue : public QObject
{
Q_OBJECT
public:
enum ErrorCodes {
NoMessageFound
};
class Error
{
public:
Error(const QByteArray &s, int c, const QByteArray &m)
: store(s), message(m), code(c) {}
QByteArray store;
QByteArray message;
int code;
};
MessageQueue(const QString &storageRoot, const QString &name);
~MessageQueue();
void startTransaction();
void enqueue(void const *msg, size_t size);
void enqueue(const QByteArray &value);
//Dequeue a message. This will return a new message everytime called.
//Call the result handler with a success response to remove the message from the store.
//TODO track processing progress to avoid processing the same message with the same preprocessor twice?
void dequeue(const std::function<void(void *ptr, int size, std::function<void(bool success)>)> & resultHandler,
const std::function<void(const Error &error)> &errorHandler);
KAsync::Job<void> dequeueBatch(int maxBatchSize, const std::function<KAsync::Job<void>(const QByteArray &)> &resultHandler);
bool isEmpty();
public slots:
void commit();
signals:
void messageReady();
void drained();
private slots:
void processRemovals();
private:
Q_DISABLE_COPY(MessageQueue);
Sink::Storage mStorage;
Sink::Storage::Transaction mWriteTransaction;
QByteArrayList mPendingRemoval;
};
|