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* Ensure change-replay errors make it through to the correct errorChristian Mollekopf2017-05-20
| | | | handling and are appropriately dealt with.
* Don't commit after every replayed revisionChristian Mollekopf2017-05-12
| | | | | | If we didn't actually do anything we just carry on. Failing to commit is harmless in that case and committing for every revision is rather expensive.
* Guard the changereplay callbacks using the new APIChristian Mollekopf2017-05-08
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* Be less verboseChristian Mollekopf2017-04-07
| | | | We already see the resource exiting.
* Fixed changereplay guardChristian Mollekopf2017-04-06
| | | | ...and improved debug output slightly.
* Guard against destructionChristian Mollekopf2017-03-28
| | | | We really need to guard against this in kasync...
* Debug outputChristian Mollekopf2017-01-23
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* Refactored the changereplayChristian Mollekopf2017-01-18
| | | | | | * use a log context * clearer and simpler control flow * No infinite recursive calling
* syncThen is no longer necessaryChristian Mollekopf2017-01-12
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* Adapt to kasync changesChristian Mollekopf2016-12-12
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* Ensure we always process the full queue and that flushing works.Christian Mollekopf2016-11-22
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* Process change replays as part of the synchronization queueChristian Mollekopf2016-11-22
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* Refactor how the storage is used.Christian Mollekopf2016-10-21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is the initial refactoring to improve how we deal with the storage. It does a couple of things: * Rename Sink::Storage to Sink::Storage::DataStore to free up the Sink::Storage namespace * Introduce a Sink::ResourceContext to have a single object that can be passed around containing everything that is necessary to operate on a resource. This is a lot better than the multiple separate parameters that we used to pass around all over the place, while still allowing for dependency injection for tests. * Tie storage access together using the new EntityStore that directly works with ApplicationDomainTypes. This gives us a central place where main storage, indexes and buffer adaptors are tied together, which will also give us a place to implement external indexes, such as a fulltextindex using xapian. * Use ApplicationDomainTypes as the default way to pass around entities. Instead of using various ways to pass around entities (buffers, buffer adaptors, ApplicationDomainTypes), only use a single way. The old approach was confusing, and was only done as: * optimization; really shouldn't be necessary and otherwise I'm sure we can find better ways to optimize ApplicationDomainType itself. * a way to account for entities that have multiple buffers, a concept that I no longer deem relevant. While this commit does the bulk of the work to get there, the following commits will refactor more stuff to get things back to normal.
* Ported to the kasync revampChristian Mollekopf2016-09-15
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* Don't create a transaction for every revision that we don't replay.Christian Mollekopf2016-09-15
| | | | | This had a significant performance impact when i.e. syncing a folder with 10k messages.
* Don't nest calls too deep.Christian Mollekopf2016-09-15
| | | | The old implementation would result in endlessly nested calls.
* Only change the status once per batch, instead of every revision.Christian Mollekopf2016-07-08
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* A new debug system.Christian Mollekopf2016-07-07
| | | | | | | | | | | | | | | Instead of a single #define as debug area the new system allows for an identifier for each debug message with the structure component.area. The component is a dot separated identifier of the runtime component, such as the process or the plugin. The area is the code component, and can be as such defined at compiletime. The idea of this system is that it becomes possible to i.e. look at the output of all messages in the query subsystem of a specific resource (something that happens in the client process, but in the resource-specific subcomponent). The new macros are supposed to be less likely to clash with other names, hence the new names.
* Prepare for making the resource status availableChristian Mollekopf2016-07-05
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* Catch errorsChristian Mollekopf2016-06-21
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* If the changereplay failed we have to stop.Christian Mollekopf2016-06-17
| | | | | Otherwise we would never replay changes that failed because we were offline or so.
* Fixed issues found by clang analyzerChristian Mollekopf2016-06-14
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* Deal with errors in the change-replay job.Christian Mollekopf2016-06-03
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* Non blocking change-replayChristian Mollekopf2016-06-02
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* Fixed genericresource so it works with the maildirresourcetestChristian Mollekopf2016-05-29
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* Refactored the generic resource to use separate classes forChristian Mollekopf2016-05-28
changereplay and synchronization. This cleans up the API and avoids the excessive passing around of transactions. It also provides more flexibility in eventually using different synchronization strategies for different resources.