1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
|
/*
* Copyright (C) 2014 Aaron Seigo <aseigo@kde.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) version 3, or any
* later version accepted by the membership of KDE e.V. (or its
* successor approved by the membership of KDE e.V.), which shall
* act as a proxy defined in Section 6 of version 3 of the license.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "sinkcommon_export.h"
#include <QLocalSocket>
#include <QObject>
#include <QTimer>
#include <Async/Async>
#include <flatbuffers/flatbuffers.h>
#include "notification.h"
namespace Sink
{
struct QueuedCommand;
class SINKCOMMON_EXPORT ResourceAccessInterface : public QObject
{
Q_OBJECT
public:
typedef QSharedPointer<ResourceAccessInterface> Ptr;
ResourceAccessInterface() {}
virtual ~ResourceAccessInterface() {}
virtual KAsync::Job<void> sendCommand(int commandId) = 0;
virtual KAsync::Job<void> sendCommand(int commandId, flatbuffers::FlatBufferBuilder &fbb) = 0;
virtual KAsync::Job<void> synchronizeResource(bool remoteSync, bool localSync) = 0;
virtual KAsync::Job<void> sendCreateCommand(const QByteArray &resourceBufferType, const QByteArray &buffer) { return KAsync::null<void>(); };
virtual KAsync::Job<void> sendModifyCommand(const QByteArray &uid, qint64 revision, const QByteArray &resourceBufferType, const QByteArrayList &deletedProperties, const QByteArray &buffer) { return KAsync::null<void>(); };
virtual KAsync::Job<void> sendDeleteCommand(const QByteArray &uid, qint64 revision, const QByteArray &resourceBufferType) { return KAsync::null<void>(); };
virtual KAsync::Job<void> sendRevisionReplayedCommand(qint64 revision) {return KAsync::null<void>(); };
virtual KAsync::Job<void> sendInspectionCommand(const QByteArray &inspectionId, const QByteArray &domainType, const QByteArray &entityId, const QByteArray &property, const QVariant &expecedValue) {return KAsync::null<void>(); };
Q_SIGNALS:
void ready(bool isReady);
void revisionChanged(qint64 revision);
void notification(Notification revision);
public Q_SLOTS:
virtual void open() = 0;
virtual void close() = 0;
};
class SINKCOMMON_EXPORT ResourceAccess : public ResourceAccessInterface
{
Q_OBJECT
public:
typedef QSharedPointer<ResourceAccess> Ptr;
ResourceAccess(const QByteArray &resourceName);
~ResourceAccess();
QByteArray resourceName() const;
bool isReady() const;
KAsync::Job<void> sendCommand(int commandId) Q_DECL_OVERRIDE;
KAsync::Job<void> sendCommand(int commandId, flatbuffers::FlatBufferBuilder &fbb) Q_DECL_OVERRIDE;
KAsync::Job<void> synchronizeResource(bool remoteSync, bool localSync) Q_DECL_OVERRIDE;
KAsync::Job<void> sendCreateCommand(const QByteArray &resourceBufferType, const QByteArray &buffer) Q_DECL_OVERRIDE;
KAsync::Job<void> sendModifyCommand(const QByteArray &uid, qint64 revision, const QByteArray &resourceBufferType, const QByteArrayList &deletedProperties, const QByteArray &buffer) Q_DECL_OVERRIDE;
KAsync::Job<void> sendDeleteCommand(const QByteArray &uid, qint64 revision, const QByteArray &resourceBufferType) Q_DECL_OVERRIDE;
KAsync::Job<void> sendRevisionReplayedCommand(qint64 revision) Q_DECL_OVERRIDE;
KAsync::Job<void> sendInspectionCommand(const QByteArray &inspectionId, const QByteArray &domainType, const QByteArray &entityId, const QByteArray &property, const QVariant &expecedValue) Q_DECL_OVERRIDE;
/**
* Tries to connect to server, and returns a connected socket on success.
*/
static KAsync::Job<QSharedPointer<QLocalSocket> > connectToServer(const QByteArray &identifier);
public Q_SLOTS:
void open() Q_DECL_OVERRIDE;
void close() Q_DECL_OVERRIDE;
private Q_SLOTS:
//TODO: move these to the Private class
void disconnected();
void connectionError(QLocalSocket::LocalSocketError error);
void readResourceMessage();
bool processMessageBuffer();
private:
void connected();
void registerCallback(uint messageId, const std::function<void(int error, const QString &)> &callback);
void sendCommand(const QSharedPointer<QueuedCommand> &command);
void processCommandQueue();
void processPendingCommandQueue();
class Private;
Private * const d;
};
}
|