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/*
* Copyright (C) 2014 Aaron Seigo <aseigo@kde.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) version 3, or any
* later version accepted by the membership of KDE e.V. (or its
* successor approved by the membership of KDE e.V.), which shall
* act as a proxy defined in Section 6 of version 3 of the license.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <QLocalSocket>
#include <QObject>
#include <QTimer>
#include <flatbuffers/flatbuffers.h>
#include <async/src/async.h>
namespace Akonadi2
{
class ResourceAccess : public QObject
{
Q_OBJECT
public:
ResourceAccess(const QString &resourceName, QObject *parent = 0);
~ResourceAccess();
QString resourceName() const;
bool isReady() const;
Async::Job<void> sendCommand(int commandId);
Async::Job<void> sendCommand(int commandId, flatbuffers::FlatBufferBuilder &fbb);
Async::Job<void> synchronizeResource();
public Q_SLOTS:
void open();
void close();
Q_SIGNALS:
void ready(bool isReady);
void revisionChanged(unsigned long long revision);
void commandCompleted();
private Q_SLOTS:
//TODO: move these to the Private class
void connected();
void disconnected();
void connectionError(QLocalSocket::LocalSocketError error);
void readResourceMessage();
bool processMessageBuffer();
void callCallbacks(int id);
private:
void log(const QString &message);
void registerCallback(uint messageId, const std::function<void()> &callback);
class Private;
Private * const d;
};
}
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