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/*
* Copyright (C) 2014 Christian Mollekopf <chrigi_1@fastmail.fm>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) version 3, or any
* later version accepted by the membership of KDE e.V. (or its
* successor approved by the membership of KDE e.V.), which shall
* act as a proxy defined in Section 6 of version 3 of the license.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "sinkcommon_export.h"
#include <QString>
#include <QSharedPointer>
#include <Async/Async>
#include "query.h"
#include "inspection.h"
#include "applicationdomaintype.h"
class QAbstractItemModel;
namespace Sink {
class ResourceAccess;
class Notification;
class SINKCOMMON_EXPORT Notifier {
public:
Notifier(const QSharedPointer<ResourceAccess> &resourceAccess);
Notifier(const QByteArray &resourceInstanceIdentifier);
// Notifier(const QByteArrayList &resource);
void registerHandler(std::function<void(const Notification &)>);
private:
class Private;
QSharedPointer<Private> d;
};
/**
* Store interface used in the client API.
*/
namespace Store {
QString SINKCOMMON_EXPORT storageLocation();
QByteArray SINKCOMMON_EXPORT resourceName(const QByteArray &instanceIdentifier);
enum Roles {
DomainObjectRole = Qt::UserRole + 1, //Must be the same as in ModelResult
ChildrenFetchedRole,
DomainObjectBaseRole
};
/**
* Asynchronusly load a dataset with tree structure information
*/
template <class DomainType>
QSharedPointer<QAbstractItemModel> SINKCOMMON_EXPORT loadModel(Query query);
/**
* Create a new entity.
*/
template <class DomainType>
KAsync::Job<void> SINKCOMMON_EXPORT create(const DomainType &domainObject);
/**
* Modify an entity.
*
* This includes moving etc. since these are also simple settings on a property.
*/
template <class DomainType>
KAsync::Job<void> SINKCOMMON_EXPORT modify(const DomainType &domainObject);
/**
* Remove an entity.
*/
template <class DomainType>
KAsync::Job<void> SINKCOMMON_EXPORT remove(const DomainType &domainObject);
/**
* Synchronize data to local cache.
*/
KAsync::Job<void> SINKCOMMON_EXPORT synchronize(const Sink::Query &query);
/**
* Removes a resource from disk.
*/
void SINKCOMMON_EXPORT removeFromDisk(const QByteArray &resourceIdentifier);
/**
* Removes all resource data from disk.
*
* This will not touch the configuration. All commands that that arrived at the resource before this command will be dropped. All commands that arrived later will be executed.
*/
KAsync::Job<void> SINKCOMMON_EXPORT removeDataFromDisk(const QByteArray &resourceIdentifier);
template <class DomainType>
KAsync::Job<DomainType> SINKCOMMON_EXPORT fetchOne(const Sink::Query &query);
template <class DomainType>
KAsync::Job<QList<typename DomainType::Ptr> > SINKCOMMON_EXPORT fetchAll(const Sink::Query &query);
template <class DomainType>
KAsync::Job<QList<typename DomainType::Ptr> > SINKCOMMON_EXPORT fetch(const Sink::Query &query, int minimumAmount = 0);
};
namespace Resources {
template <class DomainType>
KAsync::Job<void> SINKCOMMON_EXPORT inspect(const Inspection &inspectionCommand);
/**
* Shutdown resource.
*/
KAsync::Job<void> SINKCOMMON_EXPORT shutdown(const QByteArray &resourceIdentifier);
/**
* Start resource.
*
* The resource is ready for operation once this command completes.
* This command is only necessary if a resource was shutdown previously,
* otherwise the resource process will automatically start as necessary.
*/
KAsync::Job<void> SINKCOMMON_EXPORT start(const QByteArray &resourceIdentifier);
/**
* Flushes any pending messages to disk
*/
KAsync::Job<void> SINKCOMMON_EXPORT flushMessageQueue(const QByteArrayList &resourceIdentifier);
/**
* Flushes any pending messages that haven't been replayed to the source.
*/
KAsync::Job<void> SINKCOMMON_EXPORT flushReplayQueue(const QByteArrayList &resourceIdentifier);
}
}
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