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#include "clientapi.h"
#include "resourceaccess.h"
#include "commands.h"
namespace async
{
void run(const std::function<void()> &runner) {
QtConcurrent::run(runner);
// //FIXME we should be using a Job instead of a timer
// auto timer = new QTimer;
// timer->setSingleShot(true);
// QObject::connect(timer, &QTimer::timeout, runner);
// QObject::connect(timer, &QTimer::timeout, timer, &QObject::deleteLater);
// timer->start(0);
};
} // namespace async
namespace Akonadi2
{
namespace Domain
{
template<>
QString getTypeName<Event>()
{
return "event";
}
template<>
QString getTypeName<Todo>()
{
return "todo";
}
} // namespace Domain
void Store::shutdown(const QString &identifier)
{
Akonadi2::ResourceAccess resourceAccess(identifier);
resourceAccess.open();
resourceAccess.sendCommand(Akonadi2::Commands::ShutdownCommand).then<void>([](Async::Future<void> &f){
//TODO wait for disconnect
f.setFinished();
}).exec().waitForFinished();
}
} // namespace Akonadi2
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