/* * Copyright (C) 2016 Christian Mollekopf * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) version 3, or any * later version accepted by the membership of KDE e.V. (or its * successor approved by the membership of KDE e.V.), which shall * act as a proxy defined in Section 6 of version 3 of the license. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ #pragma once #include "domaintypeadaptorfactoryinterface.h" #include "applicationdomaintype.h" #include "resourceaccess.h" #include #include namespace Sink { /* * A context object that can be passed around so each part of the system knows in what context it works. * * This is necessary because we can't rely on a singleton or thread-local storage since multiple resources can be accessed from the same thread/process. */ struct ResourceContext { const QByteArray resourceInstanceIdentifier; const QByteArray resourceType; QMap adaptorFactories; //TODO prehaps use a weak pointer to not mess up lifetime management ResourceAccessInterface::Ptr mResourceAccess; ResourceContext(const QByteArray &identifier, const QByteArray &resourceType_, const QMap &factories = QMap()) : resourceInstanceIdentifier(identifier), resourceType(resourceType_), adaptorFactories(factories) { } QByteArray instanceId() const { return resourceInstanceIdentifier; } DomainTypeAdaptorFactoryInterface &adaptorFactory(const QByteArray &type) const { auto factory = adaptorFactories.value(type); Q_ASSERT(factory); return *factory; } template DomainTypeAdaptorFactoryInterface &adaptorFactory() { return adaptorFactory(ApplicationDomain::getTypeName()); } ResourceAccessInterface::Ptr resourceAccess() { if (!mResourceAccess) { mResourceAccess = ResourceAccessFactory::instance().getAccess(resourceInstanceIdentifier, resourceType); } return mResourceAccess; } }; }