/* * Copyright (C) 2014 Aaron Seigo * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) version 3, or any * later version accepted by the membership of KDE e.V. (or its * successor approved by the membership of KDE e.V.), which shall * act as a proxy defined in Section 6 of version 3 of the license. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ #pragma once #include "sink_export.h" #include #include #include #include #include #include "notification.h" #include "flush.h" #include "query.h" #include "log.h" namespace Sink { struct QueuedCommand; class SINK_EXPORT ResourceAccessInterface : public QObject { Q_OBJECT public: typedef QSharedPointer Ptr; ResourceAccessInterface() : QObject() { } virtual ~ResourceAccessInterface() { } virtual KAsync::Job sendCommand(int commandId) = 0; virtual KAsync::Job sendCommand(int commandId, flatbuffers::FlatBufferBuilder &fbb) = 0; virtual KAsync::Job synchronizeResource(const Sink::QueryBase &filter) = 0; virtual KAsync::Job sendCreateCommand(const QByteArray &uid, const QByteArray &resourceBufferType, const QByteArray &buffer) { return KAsync::null(); }; virtual KAsync::Job sendModifyCommand(const QByteArray &uid, qint64 revision, const QByteArray &resourceBufferType, const QByteArrayList &deletedProperties, const QByteArray &buffer, const QByteArrayList &changedProperties, const QByteArray &newResource, bool remove) { return KAsync::null(); }; virtual KAsync::Job sendDeleteCommand(const QByteArray &uid, qint64 revision, const QByteArray &resourceBufferType) { return KAsync::null(); }; virtual KAsync::Job sendRevisionReplayedCommand(qint64 revision) { return KAsync::null(); }; virtual KAsync::Job sendInspectionCommand(int inspectionType, const QByteArray &inspectionId, const QByteArray &domainType, const QByteArray &entityId, const QByteArray &property, const QVariant &expecedValue) { return KAsync::null(); }; virtual KAsync::Job sendFlushCommand(int flushType, const QByteArray &flushId) { return KAsync::null(); } virtual KAsync::Job sendSecret(const QString &secret) { return KAsync::null(); } virtual KAsync::Job shutdown() { return KAsync::null(); } int getResourceStatus() const { return mResourceStatus; } signals: void ready(bool isReady); void revisionChanged(qint64 revision); void notification(Notification notification); public slots: virtual void open() = 0; virtual void close() = 0; protected: int mResourceStatus; }; class SINK_EXPORT ResourceAccess : public ResourceAccessInterface { Q_OBJECT public: typedef QSharedPointer Ptr; ResourceAccess(const QByteArray &resourceInstanceIdentifier, const QByteArray &resourceType); virtual ~ResourceAccess() Q_DECL_OVERRIDE; QByteArray resourceName() const; bool isReady() const; KAsync::Job sendCommand(int commandId) Q_DECL_OVERRIDE; KAsync::Job sendCommand(int commandId, flatbuffers::FlatBufferBuilder &fbb) Q_DECL_OVERRIDE; KAsync::Job synchronizeResource(const Sink::QueryBase &filter) Q_DECL_OVERRIDE; KAsync::Job sendCreateCommand(const QByteArray &uid, const QByteArray &resourceBufferType, const QByteArray &buffer) Q_DECL_OVERRIDE; KAsync::Job sendModifyCommand(const QByteArray &uid, qint64 revision, const QByteArray &resourceBufferType, const QByteArrayList &deletedProperties, const QByteArray &buffer, const QByteArrayList &changedProperties, const QByteArray &newResource, bool remove) Q_DECL_OVERRIDE; KAsync::Job sendDeleteCommand(const QByteArray &uid, qint64 revision, const QByteArray &resourceBufferType) Q_DECL_OVERRIDE; KAsync::Job sendRevisionReplayedCommand(qint64 revision) Q_DECL_OVERRIDE; KAsync::Job sendInspectionCommand(int inspectionType,const QByteArray &inspectionId, const QByteArray &domainType, const QByteArray &entityId, const QByteArray &property, const QVariant &expecedValue) Q_DECL_OVERRIDE; KAsync::Job sendFlushCommand(int flushType, const QByteArray &flushId) Q_DECL_OVERRIDE; KAsync::Job sendSecret(const QString &secret) Q_DECL_OVERRIDE; KAsync::Job shutdown() Q_DECL_OVERRIDE; /** * Tries to connect to server, and returns a connected socket on success. */ static KAsync::Job> connectToServer(const QByteArray &identifier); public slots: void open() Q_DECL_OVERRIDE; void close() Q_DECL_OVERRIDE; private slots: // TODO: move these to the Private class void disconnected(); void connectionError(QLocalSocket::LocalSocketError error); void readResourceMessage(); bool processMessageBuffer(); private: void connected(); void registerCallback(uint messageId, const std::function &callback); void sendCommand(const QSharedPointer &command); void processCommandQueue(); void processPendingCommandQueue(); void enqueueCommand(const QSharedPointer &command); class Private; Private *const d; }; /** * A factory for resource access instances that caches the instance for some time. * * This avoids constantly recreating connections, and should allow a single process to have one connection per resource. */ class SINK_EXPORT ResourceAccessFactory { public: static ResourceAccessFactory &instance(); Sink::ResourceAccess::Ptr getAccess(const QByteArray &instanceIdentifier, const QByteArray resourceType); private: ResourceAccessFactory(); QHash> mWeakCache; QHash mCache; QHash> mTimer; }; }