/* * Copyright (C) 2014 Aaron Seigo * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #pragma once #include "sink_export.h" #include #include #include #include #include namespace Sink { class Resource; class Notification; } class QTimer; class QLocalServer; class Client { public: Client() : socket(nullptr), currentRevision(0) { } Client(const QString &n, QLocalSocket *s) : name(n), socket(s), currentRevision(0) { } QString name; QPointer socket; QByteArray commandBuffer; qint64 currentRevision; }; class SINK_EXPORT Listener : public QObject { Q_OBJECT public: Listener(const QByteArray &resourceName, const QByteArray &resourceType, QObject *parent = nullptr); ~Listener(); void checkForUpgrade(); signals: void noClients(); public slots: void closeAllConnections(); void emergencyAbortAllConnections(); private slots: void acceptConnection(); void clientDropped(); void checkConnections(); void onDataAvailable(); void processClientBuffers(); void refreshRevision(qint64); void notify(const Sink::Notification &); void quit(); private: void processCommand(int commandId, uint messageId, const QByteArray &commandBuffer, Client &client, const std::function &callback); bool processClientBuffer(Client &client); void sendCommandCompleted(QLocalSocket *socket, uint messageId, bool success); void updateClientsWithRevision(qint64); Sink::Resource &loadResource(); void readFromSocket(QLocalSocket *socket); void sendShutdownNotification(); qint64 lowerBoundRevision(); std::unique_ptr m_server; QVector m_connections; flatbuffers::FlatBufferBuilder m_fbb; const QByteArray m_resourceName; const QByteArray m_resourceInstanceIdentifier; std::unique_ptr m_resource; std::unique_ptr m_clientBufferProcessesTimer; std::unique_ptr m_checkConnectionsTimer; int m_messageId; bool m_exiting; };