/* * Copyright (C) 2014 Christian Mollekopf * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #pragma once #include "clientapi.h" #include #include "async/src/async.h" #include "resourceaccess.h" #include "commands.h" #include "createentity_generated.h" #include "domainadaptor.h" #include "entitybuffer.h" namespace Akonadi2 { class ResourceAccess; /** * Default facade implementation for resources that are implemented in a separate process using the ResourceAccess class. */ template class GenericFacade: public Akonadi2::StoreFacade { public: GenericFacade(const QByteArray &resourceIdentifier) : Akonadi2::StoreFacade(), mResourceAccess(new ResourceAccess(resourceIdentifier)) { } ~GenericFacade() { } protected: Async::Job sendCreateCommand(const QByteArray &t, const QByteArray &buffer) { flatbuffers::FlatBufferBuilder fbb; //This is the resource buffer type and not the domain type auto type = fbb.CreateString(t.constData()); auto delta = Akonadi2::EntityBuffer::appendAsVector(fbb, buffer.constData(), buffer.size()); auto location = Akonadi2::Commands::CreateCreateEntity(fbb, type, delta); Akonadi2::Commands::FinishCreateEntityBuffer(fbb, location); mResourceAccess->open(); return mResourceAccess->sendCommand(Akonadi2::Commands::CreateEntityCommand, fbb); } Async::Job synchronizeResource(bool sync, bool processAll) { //TODO check if a sync is necessary //TODO Only sync what was requested //TODO timeout //TODO the synchronization should normally not be necessary: We just return what is already available. if (sync || processAll) { return Async::start([=](Async::Future &future) { mResourceAccess->open(); mResourceAccess->synchronizeResource(sync, processAll).then([&future]() { future.setFinished(); }).exec(); }); } return Async::null(); } private: //TODO use one resource access instance per application => make static QSharedPointer mResourceAccess; }; }