namespace Sink.Commands; table Notification { type: int = 0; //See notification.h identifier: string; //An identifier that links back to the something related to the notification (e.g. a command id) message: string; code: int = 0; //See notification.h progress: int = 0; //See notification.h total: int = 0; //See notification.h entities: [string]; //A list of entities this applies to } root_type Notification;