| Commit message (Collapse) | Author | Age |
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This is the initial refactoring to improve how we deal with the storage.
It does a couple of things:
* Rename Sink::Storage to Sink::Storage::DataStore to free up the
Sink::Storage namespace
* Introduce a Sink::ResourceContext to have a single object that can be
passed around containing everything that is necessary to operate on a
resource. This is a lot better than the multiple separate parameters
that we used to pass around all over the place, while still allowing
for dependency injection for tests.
* Tie storage access together using the new EntityStore that directly
works with ApplicationDomainTypes. This gives us a central place where
main storage, indexes and buffer adaptors are tied together, which
will also give us a place to implement external indexes, such as a
fulltextindex using xapian.
* Use ApplicationDomainTypes as the default way to pass around entities.
Instead of using various ways to pass around entities (buffers,
buffer adaptors, ApplicationDomainTypes), only use a single way.
The old approach was confusing, and was only done as:
* optimization; really shouldn't be necessary and otherwise I'm sure
we can find better ways to optimize ApplicationDomainType itself.
* a way to account for entities that have multiple buffers, a concept
that I no longer deem relevant.
While this commit does the bulk of the work to get there, the following
commits will refactor more stuff to get things back to normal.
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...because creating it will potentially start transactions on the
database we're about to remove.
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The org.kde prefix is useless and possibly misleading.
Simply prefixing with sink is more unique and shorter.
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changereplay and synchronization.
This cleans up the API and avoids the excessive passing around of
transactions. It also provides more flexibility in eventually using
different synchronization strategies for different resources.
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The resource doesn't really notify all clients properly about the
removal, but the tests all still pass.
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(except for documentation).
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resource as well.
The code is easier to read that way, depends less on flatbuffers,
and there is no measurable impact on performance.
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exists.
With this we no longer repeatedly create entities on every sync.
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Remote id's need to be resolved while syncing any references.
This is done by the synchronizer by consulting the rid to entity id
mapping. If the referenced entity doesn't exist yet we create a local
id anyways, that we then need to pick up once the actual entity arrives.
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Adding new types definitely needs to become easier.
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This removes one dependency from the Listener and will allow us
to test the Listener better.
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