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* Added the flush command.Christian Mollekopf2016-11-25
| | | | | | | Instead of trying to actually flush queues, we send a special command through the same queues as the other commands and can thus guarantee that the respective commands have been processed without blocking anything.
* Ensure we always process the full queue and that flushing works.Christian Mollekopf2016-11-22
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* Process change replays as part of the synchronization queueChristian Mollekopf2016-11-22
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* Folded the SourceWriteback into the Synchronizer.Christian Mollekopf2016-11-21
| | | | | | | | | | | | By concentrating all communication to the source in one place we get rid of several oddities. * Quite a bit of duplication since both need access to the synchronizationStore and the source. * We currently have an akward locking in place because both classes access the ync store. This is not easier to resolve cleanly. * The live of resource implementers becomes easier. * An implementation could elect to not use changereplay and always do a full sync... (maybe?)
* Prepared new query based synchronization APIChristian Mollekopf2016-11-11
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* Implement debug stream operators for query.Christian Mollekopf2016-11-07
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* TypeImplementation cleanupChristian Mollekopf2016-10-21
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* Removed the now obsolete EntityStoreChristian Mollekopf2016-10-21
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* Refactor how the storage is used.Christian Mollekopf2016-10-21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is the initial refactoring to improve how we deal with the storage. It does a couple of things: * Rename Sink::Storage to Sink::Storage::DataStore to free up the Sink::Storage namespace * Introduce a Sink::ResourceContext to have a single object that can be passed around containing everything that is necessary to operate on a resource. This is a lot better than the multiple separate parameters that we used to pass around all over the place, while still allowing for dependency injection for tests. * Tie storage access together using the new EntityStore that directly works with ApplicationDomainTypes. This gives us a central place where main storage, indexes and buffer adaptors are tied together, which will also give us a place to implement external indexes, such as a fulltextindex using xapian. * Use ApplicationDomainTypes as the default way to pass around entities. Instead of using various ways to pass around entities (buffers, buffer adaptors, ApplicationDomainTypes), only use a single way. The old approach was confusing, and was only done as: * optimization; really shouldn't be necessary and otherwise I'm sure we can find better ways to optimize ApplicationDomainType itself. * a way to account for entities that have multiple buffers, a concept that I no longer deem relevant. While this commit does the bulk of the work to get there, the following commits will refactor more stuff to get things back to normal.
* Don' create new entities on flag change.Christian Mollekopf2016-09-15
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* Commit all databases in the same intervalChristian Mollekopf2016-06-20
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* Don't create a transaction for every appended message.Christian Mollekopf2016-06-20
| | | | | We create now only one transaction for the whole sync which is also not ideal.
* A working mailtransport resourceChristian Mollekopf2016-06-17
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* Fixed issues found by clang analyzerChristian Mollekopf2016-06-14
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* Create the drafts folder if necessary and merge it with the sourceChristian Mollekopf2016-06-10
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* Fixed genericresource so it works with the maildirresourcetestChristian Mollekopf2016-05-29
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* Moved the classes to individual filesChristian Mollekopf2016-05-28