| Commit message (Collapse) | Author | Age |
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Summary:
- Use object oriented paradigm for Keys / Identifiers /Revisions
- "Compress" keys by using byte representation of Uuids
- Still some cleaning left to do
- Also run some benchmarks
- I'm questioning whether files other than entitystore (tests excluded) are allowed to access this API
Reviewers: cmollekopf
Reviewed By: cmollekopf
Tags: #sink
Differential Revision: https://phabricator.kde.org/D13735
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We used to simply return all uids.
Requires "sinksh upgrade"
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...that I only get on copr and nowhere else.
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Once the transaction is done or some modification is executed
that memory is no longer valid. So we always copy.
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critical error.
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This is the initial refactoring to improve how we deal with the storage.
It does a couple of things:
* Rename Sink::Storage to Sink::Storage::DataStore to free up the
Sink::Storage namespace
* Introduce a Sink::ResourceContext to have a single object that can be
passed around containing everything that is necessary to operate on a
resource. This is a lot better than the multiple separate parameters
that we used to pass around all over the place, while still allowing
for dependency injection for tests.
* Tie storage access together using the new EntityStore that directly
works with ApplicationDomainTypes. This gives us a central place where
main storage, indexes and buffer adaptors are tied together, which
will also give us a place to implement external indexes, such as a
fulltextindex using xapian.
* Use ApplicationDomainTypes as the default way to pass around entities.
Instead of using various ways to pass around entities (buffers,
buffer adaptors, ApplicationDomainTypes), only use a single way.
The old approach was confusing, and was only done as:
* optimization; really shouldn't be necessary and otherwise I'm sure
we can find better ways to optimize ApplicationDomainType itself.
* a way to account for entities that have multiple buffers, a concept
that I no longer deem relevant.
While this commit does the bulk of the work to get there, the following
commits will refactor more stuff to get things back to normal.
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Instead of a single #define as debug area the new system allows for an
identifier for each debug message with the structure component.area.
The component is a dot separated identifier of the runtime component,
such as the process or the plugin.
The area is the code component, and can be as such defined at
compiletime.
The idea of this system is that it becomes possible to i.e. look at the
output of all messages in the query subsystem of a specific resource
(something that happens in the client process, but in the
resource-specific subcomponent).
The new macros are supposed to be less likely to clash with other names,
hence the new names.
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We used to sort wrong as soon as we got over revision 9.
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clang-format -i */**{.cpp,.h}
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(except for documentation).
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So far only includes modifications and additions,
removals are not yet stored as separate revisions.
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It's a huge hack but starts to show results.
Most urgently we need:
* reliable command results
* the 3 buffers instead of the 1
* A way to implement storage as preprocessor (or a place to impelement it after the preprocessors).
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also, add some todos
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This can replace all our read calls. Note that we need a different API
for databases where the value needs to be loaded first, so we can do a key
scan before loading values. With this we can do key + value scans in one though.
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