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A data access layer handling synchronization, caching and indexing
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common
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resourceaccess.h
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Author
Age
*
Improved resource access caching
Christian Mollekopf
2015-12-03
*
Cache ResourceAccess instances.
Christian Mollekopf
2015-12-01
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Introduced a QueryRunner object
Christian Mollekopf
2015-11-27
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Let clients tell the resource when they no longer require a revision.
Christian Mollekopf
2015-10-19
*
Change replay
Christian Mollekopf
2015-10-10
*
Moved sendCommand implementations to ResourceAccess
Christian Mollekopf
2015-08-12
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Allow to inject a fake ResourceInstance
Christian Mollekopf
2015-07-28
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Call callbacks for already completed commands before aborting
Christian Mollekopf
2015-07-23
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Fixed all warnings
Christian Mollekopf
2015-07-07
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KAsync has moved to it's own kasync.git repository
Dan Vrátil
2015-05-18
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Adapt to KAsync namespace change
Dan Vrátil
2015-05-15
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Avoid starting the resource for shutdown.
Christian Mollekopf
2015-04-29
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ResourceAccess: rewrite connection code using jobs
Christian Mollekopf
2015-04-28
*
Always queue commands in resourceaccess.
Christian Mollekopf
2015-04-12
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Use QByteArray instead of QString
Christian Mollekopf
2015-04-09
*
Don't try to restart the resource on every disconnect.
Christian Mollekopf
2015-03-31
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Propagate errors for commands.
Christian Mollekopf
2015-01-25
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A way to ensure all messages have been processed.
Christian Mollekopf
2015-01-25
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Use jobs to track progress of write commands.
Christian Mollekopf
2015-01-18
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Writing from facade.
Christian Mollekopf
2015-01-15
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Turned synchronizeResource command into a job.
Christian Mollekopf
2015-01-06
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Buffers wrapped into entity buffer, async command progress tracking.
Christian Mollekopf
2014-12-28
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Write-Read loop from clientside.
Christian Mollekopf
2014-12-21
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use a dptr, API for sending commands, queue commands until connected
Aaron Seigo
2014-12-16
*
move client classes into akonadi2common and add the base class for resource p...
Aaron Seigo
2014-12-16