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* More Log::ContextChristian Mollekopf2016-12-22
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* The synchronization call can be sync.Christian Mollekopf2016-11-29
| | | | | ... because we really just enqueue the request and then wait for the notification.
* CleanupChristian Mollekopf2016-11-28
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* Used the CommandProcessor as central place for all command processing.Christian Mollekopf2016-11-28
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* Moved the flush command to the command processor.Christian Mollekopf2016-11-28
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* Moved inspection commands to a separate inspector.Christian Mollekopf2016-11-28
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* Move the commandprocessor to a separate file.Christian Mollekopf2016-11-28
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* Added the flush command.Christian Mollekopf2016-11-25
| | | | | | | Instead of trying to actually flush queues, we send a special command through the same queues as the other commands and can thus guarantee that the respective commands have been processed without blocking anything.
* Avoid unnecessary transactions.Christian Mollekopf2016-11-22
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* Process change replays as part of the synchronization queueChristian Mollekopf2016-11-22
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* Folded the SourceWriteback into the Synchronizer.Christian Mollekopf2016-11-21
| | | | | | | | | | | | By concentrating all communication to the source in one place we get rid of several oddities. * Quite a bit of duplication since both need access to the synchronizationStore and the source. * We currently have an akward locking in place because both classes access the ync store. This is not easier to resolve cleanly. * The live of resource implementers becomes easier. * An implementation could elect to not use changereplay and always do a full sync... (maybe?)
* CleanupChristian Mollekopf2016-11-14
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* Implement debug stream operators for query.Christian Mollekopf2016-11-07
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* Removed the whole revision cleanup into the entitystoreChristian Mollekopf2016-10-21
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* Ported the pipeline to the entitystoreChristian Mollekopf2016-10-21
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* Refactor how the storage is used.Christian Mollekopf2016-10-21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is the initial refactoring to improve how we deal with the storage. It does a couple of things: * Rename Sink::Storage to Sink::Storage::DataStore to free up the Sink::Storage namespace * Introduce a Sink::ResourceContext to have a single object that can be passed around containing everything that is necessary to operate on a resource. This is a lot better than the multiple separate parameters that we used to pass around all over the place, while still allowing for dependency injection for tests. * Tie storage access together using the new EntityStore that directly works with ApplicationDomainTypes. This gives us a central place where main storage, indexes and buffer adaptors are tied together, which will also give us a place to implement external indexes, such as a fulltextindex using xapian. * Use ApplicationDomainTypes as the default way to pass around entities. Instead of using various ways to pass around entities (buffers, buffer adaptors, ApplicationDomainTypes), only use a single way. The old approach was confusing, and was only done as: * optimization; really shouldn't be necessary and otherwise I'm sure we can find better ways to optimize ApplicationDomainType itself. * a way to account for entities that have multiple buffers, a concept that I no longer deem relevant. While this commit does the bulk of the work to get there, the following commits will refactor more stuff to get things back to normal.
* Avoid using the resource object to remove the data from disk.Christian Mollekopf2016-10-07
| | | | | ...because creating it will potentially start transactions on the database we're about to remove.
* Ported to the kasync revampChristian Mollekopf2016-09-15
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* A new debug system.Christian Mollekopf2016-07-07
| | | | | | | | | | | | | | | Instead of a single #define as debug area the new system allows for an identifier for each debug message with the structure component.area. The component is a dot separated identifier of the runtime component, such as the process or the plugin. The area is the code component, and can be as such defined at compiletime. The idea of this system is that it becomes possible to i.e. look at the output of all messages in the query subsystem of a specific resource (something that happens in the client process, but in the resource-specific subcomponent). The new macros are supposed to be less likely to clash with other names, hence the new names.
* Less memory leaking with unique_ptrChristian Mollekopf2016-07-07
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* Make sure the connection worksChristian Mollekopf2016-07-06
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* Prepare for making the resource status availableChristian Mollekopf2016-07-05
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* Made the log-level output a lot less noisyChristian Mollekopf2016-06-20
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* Don't create a transaction for every appended message.Christian Mollekopf2016-06-20
| | | | | We create now only one transaction for the whole sync which is also not ideal.
* Fixed issues found by clang analyzerChristian Mollekopf2016-06-14
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* Avoid triggering the changereplay directly from the constructor.Christian Mollekopf2016-06-02
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* Avoid crashes when removing the db because of open transactionsChristian Mollekopf2016-05-30
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* Fixed genericresource so it works with the maildirresourcetestChristian Mollekopf2016-05-29
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* Moved the classes to individual filesChristian Mollekopf2016-05-28
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* Refactored the generic resource to use separate classes forChristian Mollekopf2016-05-28
| | | | | | | | changereplay and synchronization. This cleans up the API and avoids the excessive passing around of transactions. It also provides more flexibility in eventually using different synchronization strategies for different resources.
* Handle all the remoteId updating and entity reading in the base-class.Christian Mollekopf2016-05-25
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* A much more comprehensive mail testChristian Mollekopf2016-05-24
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* Warn if an inspection failsChristian Mollekopf2016-05-24
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* Propagate the synchronization error.Christian Mollekopf2016-05-22
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* Only replay changes after we return from the event loop.Christian Mollekopf2016-05-08
| | | | | (because we generate notifications from the constructor in the maildir resource.)
* Fromatted the whole codebase with clang-format.Christian Mollekopf2016-03-03
| | | | clang-format -i */**{.cpp,.h}
* Use slots/signals instead of Q_SLOTS/Q_SIGNALS for clang-format compatibilityChristian Mollekopf2016-02-17
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* Gather more timingsChristian Mollekopf2016-02-10
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* Executed database removal in the resource instead of the client.Christian Mollekopf2016-02-08
| | | | | The resource doesn't really notify all clients properly about the removal, but the tests all still pass.
* Process a command in less than 0.1sChristian Mollekopf2016-02-08
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* Trace some timings.Christian Mollekopf2016-02-08
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* Introduced debug areas and prettified output.Christian Mollekopf2016-02-04
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* Writeback of unread flag changesChristian Mollekopf2016-02-02
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* Centralized main database nameChristian Mollekopf2016-02-01
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* Build without warningsChristian Mollekopf2016-01-31
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* Enabled and fixed a bunch of warningsChristian Mollekopf2016-01-31
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* Renamed Akonadi2 to SinkChristian Mollekopf2016-01-20
| | | | (except for documentation).
* ResourceNotification -> NotificationChristian Mollekopf2016-01-19
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* Moved all commands in to the Commands namespaceChristian Mollekopf2016-01-19
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* Added bufferutils.hChristian Mollekopf2016-01-19
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