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authorChristian Mollekopf <chrigi_1@fastmail.fm>2016-10-16 14:55:20 +0200
committerChristian Mollekopf <chrigi_1@fastmail.fm>2016-10-21 09:02:21 +0200
commit237b9ae4113e7a9f489632296941becb71afdb45 (patch)
tree01cde58f495944f01cad9d282391d4efd2897141 /common/synchronizer.h
parent95d11bf0be98a4e3c08502fe23417b800233ce14 (diff)
downloadsink-237b9ae4113e7a9f489632296941becb71afdb45.tar.gz
sink-237b9ae4113e7a9f489632296941becb71afdb45.zip
Refactor how the storage is used.
This is the initial refactoring to improve how we deal with the storage. It does a couple of things: * Rename Sink::Storage to Sink::Storage::DataStore to free up the Sink::Storage namespace * Introduce a Sink::ResourceContext to have a single object that can be passed around containing everything that is necessary to operate on a resource. This is a lot better than the multiple separate parameters that we used to pass around all over the place, while still allowing for dependency injection for tests. * Tie storage access together using the new EntityStore that directly works with ApplicationDomainTypes. This gives us a central place where main storage, indexes and buffer adaptors are tied together, which will also give us a place to implement external indexes, such as a fulltextindex using xapian. * Use ApplicationDomainTypes as the default way to pass around entities. Instead of using various ways to pass around entities (buffers, buffer adaptors, ApplicationDomainTypes), only use a single way. The old approach was confusing, and was only done as: * optimization; really shouldn't be necessary and otherwise I'm sure we can find better ways to optimize ApplicationDomainType itself. * a way to account for entities that have multiple buffers, a concept that I no longer deem relevant. While this commit does the bulk of the work to get there, the following commits will refactor more stuff to get things back to normal.
Diffstat (limited to 'common/synchronizer.h')
-rw-r--r--common/synchronizer.h31
1 files changed, 14 insertions, 17 deletions
diff --git a/common/synchronizer.h b/common/synchronizer.h
index 5f60128..f3319f6 100644
--- a/common/synchronizer.h
+++ b/common/synchronizer.h
@@ -37,31 +37,28 @@ class RemoteIdMap;
37class SINK_EXPORT Synchronizer 37class SINK_EXPORT Synchronizer
38{ 38{
39public: 39public:
40 Synchronizer(const QByteArray &resourceType, const QByteArray &resourceInstanceIdentifier); 40 Synchronizer(const Sink::ResourceContext &resourceContext);
41 virtual ~Synchronizer(); 41 virtual ~Synchronizer();
42 42
43 void setup(const std::function<void(int commandId, const QByteArray &data)> &enqueueCommandCallback, MessageQueue &messageQueue); 43 void setup(const std::function<void(int commandId, const QByteArray &data)> &enqueueCommandCallback, MessageQueue &messageQueue);
44 KAsync::Job<void> synchronize(); 44 KAsync::Job<void> synchronize();
45 45
46 //Read only access to main storage 46 //Read only access to main storage
47 EntityStore &store(); 47 Storage::EntityStore &store();
48 48
49 //Read/Write access to sync storage 49 //Read/Write access to sync storage
50 RemoteIdMap &syncStore(); 50 RemoteIdMap &syncStore();
51 51
52 void commit(); 52 void commit();
53 Sink::Storage::Transaction &transaction(); 53 Sink::Storage::DataStore::Transaction &syncTransaction();
54 Sink::Storage::Transaction &syncTransaction();
55 54
56protected: 55protected:
57 ///Calls the callback to enqueue the command 56 ///Calls the callback to enqueue the command
58 void enqueueCommand(int commandId, const QByteArray &data); 57 void enqueueCommand(int commandId, const QByteArray &data);
59 58
60 static void createEntity(const QByteArray &localId, const QByteArray &bufferType, const Sink::ApplicationDomain::ApplicationDomainType &domainObject, 59 void createEntity(const QByteArray &localId, const QByteArray &bufferType, const Sink::ApplicationDomain::ApplicationDomainType &domainObject);
61 DomainTypeAdaptorFactoryInterface &adaptorFactory, std::function<void(const QByteArray &)> callback); 60 void modifyEntity(const QByteArray &localId, qint64 revision, const QByteArray &bufferType, const Sink::ApplicationDomain::ApplicationDomainType &domainObject);
62 static void modifyEntity(const QByteArray &localId, qint64 revision, const QByteArray &bufferType, const Sink::ApplicationDomain::ApplicationDomainType &domainObject, 61 void deleteEntity(const QByteArray &localId, qint64 revision, const QByteArray &bufferType);
63 DomainTypeAdaptorFactoryInterface &adaptorFactory, std::function<void(const QByteArray &)> callback);
64 static void deleteEntity(const QByteArray &localId, qint64 revision, const QByteArray &bufferType, std::function<void(const QByteArray &)> callback);
65 62
66 /** 63 /**
67 * A synchronous algorithm to remove entities that are no longer existing. 64 * A synchronous algorithm to remove entities that are no longer existing.
@@ -74,7 +71,8 @@ protected:
74 * All functions are called synchronously, and both @param entryGenerator and @param exists need to be synchronous. 71 * All functions are called synchronously, and both @param entryGenerator and @param exists need to be synchronous.
75 */ 72 */
76 void scanForRemovals(const QByteArray &bufferType, 73 void scanForRemovals(const QByteArray &bufferType,
77 const std::function<void(const std::function<void(const QByteArray &key)> &callback)> &entryGenerator, std::function<bool(const QByteArray &remoteId)> exists); 74 const std::function<void(const std::function<void(const QByteArray &sinkId)> &callback)> &entryGenerator, std::function<bool(const QByteArray &remoteId)> exists);
75 void scanForRemovals(const QByteArray &bufferType, std::function<bool(const QByteArray &remoteId)> exists);
78 76
79 /** 77 /**
80 * An algorithm to create or modify the entity. 78 * An algorithm to create or modify the entity.
@@ -96,14 +94,13 @@ protected:
96 virtual KAsync::Job<void> synchronizeWithSource() = 0; 94 virtual KAsync::Job<void> synchronizeWithSource() = 0;
97 95
98private: 96private:
97 void modifyIfChanged(Storage::EntityStore &store, const QByteArray &bufferType, const QByteArray &sinkId, const Sink::ApplicationDomain::ApplicationDomainType &entity);
98
99 Sink::ResourceContext mResourceContext;
100 Sink::Storage::EntityStore::Ptr mEntityStore;
99 QSharedPointer<RemoteIdMap> mSyncStore; 101 QSharedPointer<RemoteIdMap> mSyncStore;
100 QSharedPointer<EntityStore> mEntityStore; 102 Sink::Storage::DataStore mSyncStorage;
101 Sink::Storage mStorage; 103 Sink::Storage::DataStore::Transaction mSyncTransaction;
102 Sink::Storage mSyncStorage;
103 QByteArray mResourceType;
104 QByteArray mResourceInstanceIdentifier;
105 Sink::Storage::Transaction mTransaction;
106 Sink::Storage::Transaction mSyncTransaction;
107 std::function<void(int commandId, const QByteArray &data)> mEnqueue; 104 std::function<void(int commandId, const QByteArray &data)> mEnqueue;
108 MessageQueue *mMessageQueue; 105 MessageQueue *mMessageQueue;
109 bool mSyncInProgress; 106 bool mSyncInProgress;