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authorAaron Seigo <aseigo@kde.org>2014-12-16 08:25:14 +0100
committerAaron Seigo <aseigo@kde.org>2014-12-16 08:25:14 +0100
commited7fdbcf6beb40960cf91555ae1d506278b852d8 (patch)
tree466b262e1d9c2efd63acb44170bdd1add1b98469 /common/resourceaccess.cpp
parent52787e9469cc1892e9e221b877d0ffd81d7a817a (diff)
downloadsink-ed7fdbcf6beb40960cf91555ae1d506278b852d8.tar.gz
sink-ed7fdbcf6beb40960cf91555ae1d506278b852d8.zip
move client classes into akonadi2common and add the base class for resource plugins
we can divide up libakonadi2common later once we have a full collection of classes this makes writing code a bit simpler now as we don't have to figuer out which libraries to link against or how class dependencies should look. when we have more infrastructure in place this will mostly become self-evident
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-rw-r--r--common/resourceaccess.cpp181
1 files changed, 181 insertions, 0 deletions
diff --git a/common/resourceaccess.cpp b/common/resourceaccess.cpp
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1/*
2 * Copyright (C) 2014 Aaron Seigo <aseigo@kde.org>
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) version 3, or any
8 * later version accepted by the membership of KDE e.V. (or its
9 * successor approved by the membership of KDE e.V.), which shall
10 * act as a proxy defined in Section 6 of version 3 of the license.
11 *
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
19 */
20
21#include "resourceaccess.h"
22
23#include "common/console.h"
24#include "common/commands.h"
25#include "common/handshake_generated.h"
26#include "common/revisionupdate_generated.h"
27
28#include <QDebug>
29#include <QProcess>
30
31namespace Akonadi2
32{
33
34ResourceAccess::ResourceAccess(const QString &resourceName, QObject *parent)
35 : QObject(parent),
36 m_resourceName(resourceName),
37 m_socket(new QLocalSocket(this)),
38 m_tryOpenTimer(new QTimer(this)),
39 m_startingProcess(false)
40{
41 m_tryOpenTimer->setInterval(50);
42 m_tryOpenTimer->setSingleShot(true);
43 connect(m_tryOpenTimer, &QTimer::timeout,
44 this, &ResourceAccess::open);
45
46 log("Starting access");
47 connect(m_socket, &QLocalSocket::connected,
48 this, &ResourceAccess::connected);
49 connect(m_socket, &QLocalSocket::disconnected,
50 this, &ResourceAccess::disconnected);
51 connect(m_socket, SIGNAL(error(QLocalSocket::LocalSocketError)),
52 this, SLOT(connectionError(QLocalSocket::LocalSocketError)));
53 connect(m_socket, &QIODevice::readyRead,
54 this, &ResourceAccess::readResourceMessage);
55
56}
57
58ResourceAccess::~ResourceAccess()
59{
60
61}
62
63QString ResourceAccess::resourceName() const
64{
65 return m_resourceName;
66}
67
68bool ResourceAccess::isReady() const
69{
70 return m_socket->isValid();
71}
72
73void ResourceAccess::open()
74{
75 if (m_socket->isValid()) {
76 log("Socket valid, so aborting the open");
77 return;
78 }
79
80 m_socket->setServerName(m_resourceName);
81 log(QString("Opening %1").arg(m_socket->serverName()));
82 //FIXME: race between starting the exec and opening the socket?
83 m_socket->open();
84}
85
86void ResourceAccess::close()
87{
88 log(QString("Closing %1").arg(m_socket->fullServerName()));
89 m_socket->close();
90}
91
92void ResourceAccess::connected()
93{
94 m_startingProcess = false;
95 log(QString("Connected: ").arg(m_socket->fullServerName()));
96
97 {
98 auto name = m_fbb.CreateString(QString::number((long long)this).toLatin1());
99 auto command = Akonadi2::CreateHandshake(m_fbb, name);
100 Akonadi2::FinishHandshakeBuffer(m_fbb, command);
101 Commands::write(m_socket, Commands::HandshakeCommand, m_fbb);
102 m_fbb.Clear();
103 }
104
105 emit ready(true);
106}
107
108void ResourceAccess::disconnected()
109{
110 m_socket->close();
111 log(QString("Disconnected from %1").arg(m_socket->fullServerName()));
112 emit ready(false);
113 open();
114}
115
116void ResourceAccess::connectionError(QLocalSocket::LocalSocketError error)
117{
118 log(QString("Connection error: %2").arg(error));
119 if (m_startingProcess) {
120 if (!m_tryOpenTimer->isActive()) {
121 m_tryOpenTimer->start();
122 }
123 return;
124 }
125
126 m_startingProcess = true;
127 log(QString("Attempting to start resource ") + m_resourceName);
128 QStringList args;
129 args << m_resourceName;
130 if (QProcess::startDetached("akonadi2_synchronizer", args)) {
131 m_socket->open();
132 }
133}
134
135void ResourceAccess::readResourceMessage()
136{
137 if (!m_socket->isValid()) {
138 return;
139 }
140
141 m_partialMessageBuffer += m_socket->readAll();
142
143 // should be scheduled rather than processed all at once
144 while (processMessageBuffer()) {}
145}
146
147bool ResourceAccess::processMessageBuffer()
148{
149 static const int headerSize = (sizeof(int) * 2);
150 if (m_partialMessageBuffer.size() < headerSize) {
151 return false;
152 }
153
154 const int commandId = *(int*)m_partialMessageBuffer.constData();
155 const int size = *(int*)(m_partialMessageBuffer.constData() + sizeof(int));
156
157 if (size > m_partialMessageBuffer.size() - headerSize) {
158 return false;
159 }
160
161 switch (commandId) {
162 case Commands::RevisionUpdateCommand: {
163 auto buffer = Akonadi2::GetRevisionUpdate(m_partialMessageBuffer.constData() + headerSize);
164 log(QString("Revision updated to: %1").arg(buffer->revision()));
165 emit revisionChanged(buffer->revision());
166 break;
167 }
168 default:
169 break;
170 }
171
172 m_partialMessageBuffer.remove(0, headerSize + size);
173 return m_partialMessageBuffer.size() >= headerSize;
174}
175
176void ResourceAccess::log(const QString &message)
177{
178 Console::main()->log(m_resourceName + ": " + message);
179}
180
181}