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/*
Copyright (c) 2016 Christian Mollekopf <mollekopf@kolabsys.com>
This library is free software; you can redistribute it and/or modify it
under the terms of the GNU Library General Public License as published by
the Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
This library is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to the
Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301, USA.
*/
#include "actionhandler.h"
#include "context.h"
#include "actionbroker.h"
#include <QDebug>
using namespace Kube;
ActionHandler::ActionHandler(QObject *parent)
: QObject(parent)
{
}
bool ActionHandler::isActionReady(Context *context)
{
if (context) {
QVariant returnedValue;
QMetaObject::invokeMethod(this, "isReady",
Q_RETURN_ARG(QVariant, returnedValue),
Q_ARG(QVariant, QVariant::fromValue(context)));
return returnedValue.toBool();
} else {
qWarning() << "The handler didn't get a context";
}
return false;
}
void ActionHandler::execute(Context *context)
{
QVariant returnedValue;
qWarning() << "Executing the handler";
if (context) {
QMetaObject::invokeMethod(this, "handler",
Q_RETURN_ARG(QVariant, returnedValue),
Q_ARG(QVariant, QVariant::fromValue(context)));
} else {
qWarning() << "The handler didn't get a context";
}
}
void ActionHandler::setActionId(const QByteArray &actionId)
{
mActionId = actionId;
ActionBroker::instance().registerHandler(actionId, this);
}
QByteArray ActionHandler::actionId() const
{
return mActionId;
}
ActionHandlerHelper::ActionHandlerHelper(const QByteArray &actionId, const IsReadyFunction &isReady, const Handler &handler)
: ActionHandler(nullptr),
isReadyFunction(isReady),
handlerFunction(handler)
{
setActionId(actionId);
}
bool ActionHandlerHelper::isActionReady(Context *context)
{
return isReadyFunction(context);
}
void ActionHandlerHelper::execute(Context *context)
{
handlerFunction(context);
}
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